{$page} Updated: 2016-04-15 Version: Control 5.7 Table Purpose, Usage, and Notes This table stores the history of all artwork status changes for an Artwork group. Each change of the artwork group status results in a record in the ArtworkGroupStatusHistory table. No history record is created for the initial creation of the Artwork Group. Information on Table Data * ClassTypeIDs Stores in Table: * xxxxx - Table Structure ||~ Table.FieldName ||~ Data Type ||~ Description ||~ Links To || || ArtworkGroupStatusHistory.ArtworkGroupID || Int || The artwork group the status change was for. || ArtworkGroup.ID || || ArtworkGroupStatusHistory.ClassTypeID || SmallInt || || || || ArtworkGroupStatusHistory.FromStatusID || Tinyint || The pre-change status ID of the artwork group. || _ArtworkStatus.ID || || ArtworkGroupStatusHistory.ID || Int PRIMARY KEY || || || || ArtworkGroupStatusHistory.PlayerID || Int || The ID of the player who initiated the change. If the user making the change is not already a player, an adhoc player record is created. || ArtworkPlayer.ID || || ArtworkGroupStatusHistory.SeqID Small || int || || || || ArtworkGroupStatusHistory.StatusDT || Smalldatetime || The datetime of the status change. || || || ArtworkGroupStatusHistory.ToStatusID || Tinyint || The post-change status ID of the artwork group. || _ArtworkStatus.ID || Related Tables See Also * Backlinks [[include_pagepage_componentbacklinks]]